This book is for the designers, animators, and developers who want to take their Flash skills to the next level. You’ve mastered the basics of tweening and are ready to move on to more complex tasks involving video, masking, dynamic sound control, or movie- clip collision detection. You may not be a hard-core programmer, but you’re ready to learn how ActionScript can control graphics, sounds, and text. You’re ready to integrate interactivity with your animations to create arcade-style games, to create complex user-interface elements like pull-down menus, and to learn how Flash communicates with outside applications such as Web browsers. If this description fits you, then this book is right for you.
This book explores the advanced features of Flash MX, so you should already be comfortable with the basic tools and commands for creating simple Flash movies. You should know how to create and modify shapes and text with the drawing tools and be able to create symbols. You should also know how to apply motion and shape tweens, and how to work with frame-by-frame animation. You should know your way around the Flash interface: how to move from the Stage to symbol-editing mode to the Timeline, and how to manipulate layers and frames. You should also be familiar with importing and using bitmaps and sounds, and assigning basic actions to frames and buttons for navigation. Review the tutorials that come with the software, or pick up a copy of Macromedia Flash MX: Visual QuickStart Guide by Katherine Ulrich.
Macromedia Flash MX is one of the hottest technologies on the Web today. Leading corporate Web sites use its streamlined graphics to communicate their brands; major motion picture studios promote theatrical releases with Flash animations; and online gaming and educational sites provide rich user experiences with Flash interactivity.
As a vector-based animation and authoring application, Flash is ideal for creating high-impact, low-bandwidth Web sites incorporating animation, text, video, and sound. With robust support for complex interactivity and server-side communication, Flash is increasingly the solution for developing Internet. applications as well. From designer to programmer, Flash has become the tool of choice for delivering dynamic content across various browsers and platforms.
As the popularity of Flash increases, so does the demand for animators and developers who know how to tap its power. This book is designed to help you meet that challenge. Learn how to build complex animations, integrate sophisticated interfaces and navigation schemes, and dynamically control graphics, video, sound, and text. Experiment with the techniques discussed in this book to create the compelling media that Flash makes possible. It’s not an exaggeration to say that Flash is revolutionizing the Web. This book will help you be a part of that revolution. So boot up your computer and get started.
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